Worms Reloaded slot by Blueprint Gaming — game artwork

The Worms Reloaded demo is the free, no-signup version of Blueprint’s licensed take on the artillery game, and the number you need before anything else is 92.66% RTP — the second-lowest of the 13 Blueprint games in our archive and roughly 3.3 points below the industry norm. In exchange you get an unusually busy feature set: four separate wilds, a collectible multiplier, weapon-triggered modifiers and challenge mini-games. No source publishes a maximum win.

Blueprint Gaming · A licensed-brand game, from the strand of Blueprint’s catalogue that includes Ted, The Goonies and King Kong Cash. Our catalogue separately holds Worms of Valor (AvatarUX) and Apples & Worms (Playtech), which are unrelated games.
Worms Reloaded
6.8/ 10
RTP 92.66%Volatility Medium (VegasSlotsOnline and others) · Blueprint publishes no ratingPaylines 20Top pay Not published — see the note

Play the Worms Reloaded demo free

Free play · no signup · 18+

The Worms Reloaded demo runs the real game on play credits: the same 5×3 grid, the same twenty lines, the same weapon modifiers and mini-games. Nothing is simplified.

We would point anyone at the demo before the real-money game here more firmly than usual, for a simple reason. At 92.66% this is one of the most expensive games in our archive to play for money — the house edge is more than double that of a 96.5% slot. The features are genuinely entertaining and there are a lot of them; the demo lets you enjoy exactly that part without paying a premium for it.

This demo is part of our Blueprint Gaming demo games library.

Worms Reloaded slot at a glance

ProviderBlueprint GamingBlueprint publishes no RTP, volatility rating or maximum win on a public game page. The 92.66% figure is consistent across the independent listings that carry it, and it is the second-lowest RTP of the 13 Blueprint games in our archive — above only Wish Upon a Jackpot at 92.46%.
Layout5 × 320 paylines
RTP92.66%

VolatilityMedium (VegasSlotsOnline and others) · Blueprint publishes no rating

Top line payNot published — see the noteNo source publishes a maximum win multiplier. VegasSlotsOnline gives no overall figure and lists only paytable lines — the game logo pays a maximum of 500 credits on the same line bet. Cash figures of £100,000 and £250,000 circulate on other pages; those depend entirely on stake, are not multipliers, and cannot be compared with the ceilings elsewhere in this archive.
JackpotDisputed — see the noteSources disagree on whether this game has a progressive jackpot at all. One listing names a progressive jackpot among its features; VegasSlotsOnline’s detailed feature breakdown does not mention one. We could not resolve it against Blueprint, which publishes nothing. Check the in-game paytable.

More on the figures above. The 92.66% RTP, medium volatility, 5×3 grid and 20 paylines are from VegasSlotsOnline and corroborated by Slotstemple. The feature descriptions — four separate wild symbols, crown icons collected to raise a win multiplier, weapon-shaped bonus symbols including the holy hand grenade triggering extra wilds, symbol reshuffles and full wild reels, and the space-exploration and land-mine challenge mini-games — are from VegasSlotsOnline. The release date is unresolved: VegasSlotsOnline gives 20 September 2016, while our own SlotsLaunch catalogue record gives 5 October 2017; we print both. No source publishes a maximum win multiplier, and the £100,000 and £250,000 cash figures that circulate are stake-dependent and not comparable. One source lists a progressive jackpot and Megaways among its features; VegasSlotsOnline’s breakdown contradicts both, and 20 fixed paylines rules out Megaways. Comparison figures for the other 12 Blueprint titles are from our own published reviews.

How the game plays

It is a 5×3 grid with 20 paylines — a conventional layout carrying a distinctly unconventional amount of machinery on top.

There are four different wild symbols, each substituting for any symbol except the bonus symbols. Four separate wilds on a twenty-line grid is a lot, and it is the main reason the base game produces more small wins than its RTP might suggest.

Crown icons are collected from the reels and gradually increase the win multiplier — a slow-burn accumulator running underneath ordinary play rather than a feature you trigger.

The weapon-shaped bonus symbols are where the licence earns its keep. Weapons including the holy hand grenade trigger modifiers: extra wilds added to the reels, symbol reshuffles, and entire wild reels.

There are also challenge mini-games — VegasSlotsOnline describes space-exploration and land-mine challenges — and a free spins round, though no source we found documents how the free spins trigger or how many you receive.

That is a genuinely dense feature set for a 5×3 slot. It is also, bluntly, what the 92.66% is paying for.

The story behind the game

The release date is unresolved. VegasSlotsOnline gives 20 September 2016; our own SlotsLaunch catalogue record gives 5 October 2017. We print both, because we cannot verify either against Blueprint, which publishes no release date.

The game belongs to the licensed-brand strand of Blueprint’s catalogue — the same commercial logic as Ted, The Goonies and King Kong Cash, all of which we have reviewed. That lineage matters, because licensed games carry a cost that original ones do not, and in slots that cost tends to be paid out of the RTP.

Our archive bears that out. Across thirteen Blueprint reviews the median return is 95.05% and only three titles reach 96%. Worms Reloaded at 92.66% sits well below even that, second from the bottom, ahead only of Wish Upon a Jackpot at 92.46% — also a licensed-feel branded title. The Goonies, by contrast, returns 96.00%, so the pattern is not absolute.

One disambiguation worth making: our catalogue also holds Worms of Valor from AvatarUX and Apples & Worms from Playtech. Neither is related to this game or to the Worms licence.

Symbols and paytable

Everything the databases publish about the game, including the two things they disagree about and the one they do not publish at all.

StudioBlueprint Gaming
Released20 September 2016 — 5 October 2017 per our catalogue
Layout5 × 3
Paylines20
RTP92.66%
Blueprint median here95.05% across 13 reviews
Rank in our Blueprint archive2nd lowest of 13
VolatilityMedium
Maximum winNot published by any source
Cash figures in circulation£100,000 · £250,000 — stake-dependent, not comparable
Top paytable lineGame logo, 500 credits on the same line bet
Progressive jackpotDisputed — one source says yes, another omits it
WildsFour different wild symbols
Crown iconsCollected to raise the win multiplier
Weapon bonus symbolsTrigger extra wilds, reshuffles, full wild reels
Named weaponThe holy hand grenade
Mini-gamesSpace exploration · land mine challenges
Free spinsYes — trigger and count not documented
Megaways claimMade by one source — contradicted by 20 fixed lines

Read the RTP row against the Blueprint median directly beneath it. 92.66% against a studio median of 95.05% means this game costs roughly 2.4 points more to play than a typical Blueprint title, and about 3.3 points more than the industry norm. Everything else in the table is the feature set that return is buying.

Bonus features and free spins

🎮

Four separate wild symbols

Each substitutes for any symbol except the bonus symbols. Four distinct wilds on a twenty-line grid is well above the genre norm, and it is the main reason the base game feels livelier than a 92.66% return would lead you to expect.

👑

Collectible crown multiplier

Crown icons gathered from the reels gradually raise the win multiplier. It is an accumulator running quietly underneath ordinary play rather than a feature you trigger, which gives a session a slow sense of progress between modifiers.

💣

Weapon modifiers — including the holy hand grenade

Weapon-shaped bonus symbols trigger modifiers: extra wilds added to the reels, symbol reshuffles, and entire wild reels. This is where the licence actually does some work rather than just supplying artwork.

🚀

Challenge mini-games

Separate from the modifiers, the game carries challenge mini-games — space-exploration and land-mine challenges are the ones described. Few 5×3 slots in our archive carry this much distinct content.

⚠

What is not documented

No maximum win is published anywhere. The free-spins trigger and spin count are undocumented. And sources disagree on whether a progressive jackpot exists at all — one lists one, the most detailed breakdown does not mention it. Check the in-game paytable.

What we like

  • Four distinct wild symbols — well above the genre norm on a 20-line grid
  • An unusually dense feature set: modifiers, mini-games and a collectible multiplier
  • The weapon modifiers use the licence properly rather than as decoration
  • Medium volatility, so the ride is gentler than most things in this archive
  • The crown multiplier gives ordinary spins a sense of accumulation
  • Only one RTP figure circulates, so at least the number is not in dispute
What to watch

  • 92.66% RTP — second-lowest of 13 Blueprint reviews here, ~3.3 points below the norm
  • No maximum win is published, so the ceiling is genuinely unknown
  • Cash figures of £100,000 and £250,000 circulate and cannot be compared to anything
  • Sources disagree on whether there is a progressive jackpot
  • The free-spins round is undocumented — no trigger and no spin count anywhere
  • The release date is unresolved by more than a year

How Worms Reloaded compares

Where 92.66% sits in our Blueprint Gaming archive.

GameRTPMax winNote
Wolf Legend Megaways96.21%50,000×studio high here
The Goonies96.00%10,000×licensed brand, good RTP
King Kong Cash95.79%1,000×licensed brand
Luck O’ The Irish Gold Spins~95.00%50,000×studio median territory
Worms Reloaded92.66%not publishedthis review
Wish Upon a Jackpot92.46%money capstudio low here

Two games sit at the bottom of our Blueprint archive and they have something in common: Worms Reloaded at 92.66% and Wish Upon a Jackpot at 92.46% are both heavily-featured branded titles, and both publish their top end as a cash figure or not at all rather than as a multiplier. Neither is a coincidence. A game sold on a licence and a dense feature set has to pay for both, and the RTP is where that bill lands.

The counter-example is directly above them. The Goonies is also a licensed brand, also feature-heavy, and returns 96.00% with a published 10,000× ceiling. So this is not an iron law — Blueprint can and does ship a branded game at a fair return. It simply did not here.

The practical consequence is worth stating in money. Over a long session, a 92.66% game costs roughly double what a 96.5% game costs in expected losses. That is the price of the four wilds, the crowns, the hand grenade and the mini-games, and whether it is worth paying is a genuine question rather than a rhetorical one — but you should know you are paying it.

Worms Reloaded RTP, volatility and max win

Worms Reloaded is published at more than one RTP. Only one RTP figure circulates for this game, and it is 92.66% — roughly 3.3 points below the industry norm for a modern video slot and about 2.4 points below the median of our own Blueprint archive. One comparison table shows ‘0%’, which is plainly a display error. No source reports reduced operator variants for this title, which is unusual for Blueprint.

92.66%the figure consistently carried by the listings that publish one

92.66% is the number, and it is the most important thing on this page.

Put it in context three ways. Against the industry norm for a modern video slot, roughly 96%, it is about 3.3 points light. Against our own Blueprint archive — thirteen reviews, median 95.05% — it is 2.4 points light and second from bottom, above only Wish Upon a Jackpot at 92.46%. Against our whole archive of 207 reviews carrying a published RTP, it is in the bottom handful; only Rise of Ra Egypt Quest (90.09%), Wish Upon a Jackpot and Eye of Horus Rise of Egypt (93.00%) return less.

In practical terms, the house edge here is 7.34%. On a 96.5% game it is 3.5%. You are paying more than twice as much per spin for the privilege of playing this one. That is the honest arithmetic and no feature list changes it.

What you get for it is real, though. Four separate wilds, a collectible crown multiplier, weapon-triggered modifiers that add wilds, reshuffle symbols and turn whole reels wild, plus distinct challenge mini-games. Very few 5×3 slots in our archive carry that much content, and at medium volatility the game delivers it at a reasonably steady pace rather than making you wait.

Two gaps are worth naming. No maximum win is published by any source. The cash figures of £100,000 and £250,000 that circulate are stake-dependent and cannot be compared with the multipliers used everywhere else on this site — we will not convert them into a multiplier because we do not know the stake they assume. And sources genuinely disagree on whether this game has a progressive jackpot: one listing names one, the most detailed breakdown we found does not mention it. The paytable in the game is the only way to settle that.

Bets, bankroll and session planning

Twenty paylines on a 5×3 grid, with a minimum stake listed at 0.20. There is nothing structurally unusual about the betting.

What is unusual is the cost. At a 7.34% house edge, stake sizing matters more here than on almost anything else in this archive — a session that would cost you one unit on a 96.5% game costs you more than two here. If you want to see the full feature set, that is a perfectly good reason to play, but it is a reason to play small, or to play the demo.

Playing on mobile

A 5×3 grid with twenty lines is easy to render on a phone, and this is an older game with modest visual demands.

The thing that crowds a small screen is the sheer number of things the game does. Four wilds, crown collection, weapon modifiers and mini-games is a lot of simultaneous state to follow, and the crown counter in particular is easy to lose track of on a narrow display — which matters, because it is quietly raising your multiplier the whole time.

Five things to know before you spin

  1. Know what 92.66% costs. The house edge is 7.34% — more than double a 96.5% slot. Play small or play the demo.
  2. Watch the crown counter. It raises your multiplier gradually and is the easiest thing on screen to ignore.
  3. Do not treat the £100,000 or £250,000 figures as a maximum win. They are stake-dependent cash numbers, not multipliers.
  4. Check the in-game paytable for a progressive jackpot — sources genuinely disagree on whether one exists.
  5. If you want a licensed Blueprint game at a fair return, The Goonies is in our archive at 96.00% with a published 10,000× ceiling.
  6. Do not confuse it with Worms of Valor (AvatarUX) or Apples & Worms (Playtech) — unrelated games.

Where to play Worms Reloaded for real money

Every demo on this page is free and needs no account. If you move to real money, be aware this title carries one of the lowest returns in our archive — and check the paytable, since sources disagree on whether it has a progressive jackpot.

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Who this slot is for

This is for someone who wants the Worms licence specifically, or who enjoys a slot with a great deal going on — four wilds, a collectible multiplier, weapon modifiers and separate mini-games is more content than most 5×3 games in this archive offer, and medium volatility means you actually see it rather than waiting through dry spells.

It is hard to recommend on value. 92.66% is second-lowest in our thirteen-game Blueprint archive and in the bottom handful of our whole catalogue, the ceiling is unpublished, and even the jackpot question is unresolved. If you want a licensed Blueprint game that does not charge you this much, The Goonies returns 96.00% with a published ceiling. If you want this one, the demo gives you the entire feature set for nothing.

Worms Reloaded demo and slot FAQ

What is the RTP of Worms Reloaded?
92.66%. That is roughly 3.3 points below the industry norm, 2.4 points below the median of our 13 Blueprint reviews, and the second-lowest Blueprint figure in our archive — above only Wish Upon a Jackpot at 92.46%. The house edge works out at 7.34%, more than double that of a 96.5% slot.
What is the maximum win?
No source publishes one. VegasSlotsOnline gives no overall figure, listing only paytable lines (the game logo pays a maximum of 500 credits on the same line bet). Cash figures of £100,000 and £250,000 circulate elsewhere, but they depend on stake, are not multipliers, and cannot be compared with the ceilings used throughout this archive.
Does it have a progressive jackpot?
Sources disagree. One listing names a progressive jackpot among its features; VegasSlotsOnline’s detailed breakdown does not mention one. Blueprint publishes nothing. The paytable inside the game is the only way to settle it.
What are the bonus features?
Four different wild symbols; crown icons collected to raise the win multiplier; weapon-shaped bonus symbols — including the holy hand grenade — triggering extra wilds, symbol reshuffles and entire wild reels; and challenge mini-games including space-exploration and land-mine challenges. There is also a free-spins round, though no source documents its trigger or spin count.
When was it released?
Unresolved. VegasSlotsOnline gives 20 September 2016; our own SlotsLaunch catalogue record gives 5 October 2017. Blueprint publishes no release date, so we cannot reconcile them.
Is it a Megaways game?
No. One source lists Megaways among its features, but that contradicts the 20 fixed paylines every other source reports. We regard the Megaways claim as an error.
Is it the same as Worms of Valor?
No. Worms of Valor is an AvatarUX game and Apples & Worms is a Playtech title; both are in our catalogue and neither is related to this game or the Worms licence.
Can I play the Worms Reloaded demo free?
Yes. The demo on this page is the full game on play credits — no signup, no deposit, no account. Given the 92.66% return, the demo is the cheapest way by some distance to see everything this game does.

Our verdict on Worms Reloaded

6.8/ 10

A genuinely busy slot at a genuinely expensive price — 92.66% is the whole review

Worms Reloaded is one of the most feature-dense 5×3 slots in our archive and one of the worst-value. Both halves of that are true and the second one decides the rating.

Start with what it does well, because it is not a lazy game. Four separate wild symbols is well beyond the genre norm. Crown icons collect quietly in the background and raise your multiplier as they go, so ordinary spins accumulate toward something. The weapon modifiers — the holy hand grenade among them — add wilds, reshuffle symbols and turn entire reels wild, which is a licence being used rather than merely displayed. There are separate challenge mini-games on top of that. At medium volatility you actually see all of it, which is more than can be said for most heavily-featured slots.

Now the price. 92.66%. That is the second-lowest figure in our thirteen-game Blueprint archive, where the median is 95.05%, and it is in the bottom handful of all 207 reviews here carrying a published RTP. The house edge is 7.34% — more than twice what a 96.5% game charges. Over any real session that difference is not theoretical.

And the documentation is poor even by this archive’s standards. No maximum win is published anywhere. The cash figures that circulate (£100,000, £250,000) are stake-dependent and meaningless as comparisons. The free-spins trigger is undocumented. Sources cannot even agree on whether there is a progressive jackpot, or on the release year, which they place more than twelve months apart.

The sharpest argument against it sits inside its own studio. The Goonies — also licensed, also feature-heavy, also Blueprint — returns 96.00% with a published 10,000× ceiling. It can be done. Here it was not.

Play the demo. It gives you every feature for free, which is roughly what they are worth at this price.

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